Queen Bee Abeillenne

Abeillenne (Untextured) - Shown here with the un-smoothed mesh.

Abeillenne (Textured) - Rigged and posed for posturing. Texture painted in Photoshop.

Queen Bee Abeillenne

Abeillenne was a character I modeled and rigged for 3D Character Animation in the spring of 2016. She was my first real attempt at texture painting and complex bipedal rigging.